dc.contributor.author | Navarro-Mateu, Diego | |
dc.contributor.author | Cocho-Bermejo, Ana | |
dc.date.accessioned | 2020-07-16T12:33:33Z | |
dc.date.available | 2020-07-16T12:33:33Z | |
dc.date.issued | 2020 | |
dc.identifier.citation | Navarro-Mateu, Diego; Cocho-Bermejo, Ana. Evo-devo strategies for generative architecture: colour-based patterns in polygon meshes. Biomimetics, 2020, 5(23), p. 1-18. Disponible en: <https://www.mdpi.com/2313-7673/5/2/23>. Fecha de acceso: 16 jul. 2020. DOI: 10.3390/biomimetics5020023 | ca |
dc.identifier.issn | 2313-7673 | ca |
dc.identifier.uri | http://hdl.handle.net/20.500.12328/1623 | |
dc.description.abstract | Parametric design in architecture is often pigeonholed by its own definition and computational complexity. This article explores the generative capacity to integrate patterns and flows analogous to evolutionary developmental biology (Evo-Devo) strategies to develop emergent proto-architecture. Through the use of coloured patterns (genotype) and the modification of polygonal meshes (phenotype), a methodological proposal is achieved that is flexible to changes and personalization, computationally efficient, and includes a wide range of typologies. Both the process and the result are oriented towards computational lightness for a future and better integration of the workflow in genetic algorithms. Flow-based programming is used to replicate genetic properties such as multifunctionality, repeatability and interchangeability. The results reinforce the biological strategies against other more computationally abstract ones and successfully execute the parallels of universal mechanisms in Evo-Devo that are present in life. | ca |
dc.format.extent | 18 | ca |
dc.language.iso | eng | ca |
dc.publisher | MDPI | ca |
dc.relation.ispartof | Biomimetics | ca |
dc.relation.ispartofseries | 5;2 | |
dc.rights | © 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access
article distributed under the terms and conditions of the Creative Commons Attribution
(CC BY) license (http://creativecommons.org/licenses/by/4.0/). | ca |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | |
dc.subject.other | Arquitectura | ca |
dc.subject.other | Algorismes computacionals | |
dc.subject.other | Programació genètica (Informàtica) | |
dc.subject.other | Arquitectura | |
dc.subject.other | Algoritmos computacionales | |
dc.subject.other | Programación genética (Informática) | |
dc.subject.other | Architecture | |
dc.subject.other | Algorithms | |
dc.subject.other | Genetic programming (Computer science) | |
dc.title | Evo-devo strategies for generative architecture: colour-based patterns in polygon meshes | ca |
dc.type | info:eu-repo/semantics/article | ca |
dc.description.version | info:eu-repo/semantics/publishedVersion | ca |
dc.rights.accessLevel | info:eu-repo/semantics/openAccess | |
dc.embargo.terms | cap | ca |
dc.subject.udc | 72 | ca |
dc.identifier.doi | https://dx.doi.org/10.3390/biomimetics5020023 | ca |